fantasy

Inksmithy back up

Ok, this site has been offline for some time because some nasty radical middle eastern types decided that my site was a good place to air their grievances with the west and totally defaced my site.

To be honest, I hadn't secured the place properly and I learnt a couple of things from the episode, so hopefully I've made this one a little more secure.

That's not a challenge by the way.  I'm quite happy with the site as it is and I'd really prefer to keep it this way.

The King Beyond The Gate by David Gemmell - book review

A century after the heroic defence of Dros Delnoch, the people of the Drenai face a new terror - a mad emperor kept in power by the Joinings, werebeasts of awesome power, and the Dark Templars, priests of Darkness and warriors without equal: two forces of unsurpassed evil.

One man, an outsider hated by the Drenai for his Nadir blood, and despised by the Nadir for his Drenai ancestry, sets out to destroy the emperor. He is one man against the armies of Chaos.

He is Tenaka Khan - the Prince of Shadows.

Legend by David Gemmell - Book Review

The Legend

Druss, Captain of the Axe: the stories of his life were told everywhere. Instead of the wealth and fame he could have claimed, he had chosen a moutain lair, high in the lonely country bordering on the clouds. There the grizzled old warrior kept company with the snow leopards and awaited his old enemy death.

The Fortress

The Dreamers by David and Leigh Eddings

They are called The Dreamers. They look like sleeping children. They are, in fact, Gods.

There are eight elder Gods, four awake, four asleep, by turns. When they sleep, they sleep for eons. The only time the Gods are vulnerable is when the sleepers awake.

Knowing this, the Ruler of the Wasteland, ambitious to become a god by destroying gods, watches and waits, marshalling troops for war. So it is that the coming of the Dreamers passes unnoticed in the wasteland. But the world is soon out of kilter, it is being dreamed, and the awakening of Gods is no simple transition.

Wizards First Rule by Terry Goodkind - Book Review

One man, Richard Cypher, holds the key to the fate of three nations, of humanity. But until he learns the Wizards First Rule, his chances of succeeding in his task are slim. And his biggest problem is admitting that magic exists at all...

In a world where heart hounds stalk the boundaries for unwary human prey, blood-sucking flies hunt on behalf of their underworld masters and where artists can draw more than your likeness, Richard finds there is no place to hide, nowhere safe.

Here magic makes love twice as sweet, betrayal and loss twice as bitter.